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PRESIDENT Randy Stude Director, Gaming Program Office Intel Corp
Randy Stude has worked for Intel for 12 years and has spent most of his time working with gaming software vendors to optimize for Intel's Core 2 Duo, Core 2 Extreme and Core 2 Quad processors. Randy is responsible for managing the World Wide Gaming Product, Platform and Marketing Strategies for Intel Corporation. |
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TREASURER Ritche Corpus Division Manager - ISV Gaming Program AMD
Ritche Corpus has been involved in the game industry for the past 15 years holding various management positions at hardware companies such as AMD, Logitech, Aureal, and Diamond Multimedia. Ritche's experience in evangelizing PC hardware includes CPU, GPU, Sound, and peripherals. He has successfully managed worldwide teams that evangelized and developed technologies in both Console and PC gaming.
He is currently the Division Manager for Developer Relations at AMD and manages a worldwide team responsible for working closely with game developers and publishers to insure support of AMD's CPU and Graphics features and technology.
Prior to joining AMD, Ritche spent the 6 years as the head of worldwide developer relations at Logitech where he was able to help transition Logitech's PC only business to console. He developed a strong middleware program that allowed quick adoption of Logitech products for the Sony Playstation 2, Nintendo GameCube, and PC. This middleware strategy allowed developers to leverage the work on one platform across all the others with very little effort. This helped secure Logitech as the premier and sometimes exclusive provider of quality force feedback steering wheels, USB cameras, and USB headsets for the console. He also spearheaded the adoption and support of the LCD screen on the G15 Gaming Keyboard for the PC.
Ritche is truly a gamer that enjoys all genres from casual to hardcore FPS games. He enjoys working in the PCGA to help to promote and drive the importance of PC Gaming. When he's not busy playing games at home, he enjoys playing basketball, softball, and spending time with his family outdoors. |
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SECRETARY Christian Svensson VP, Strategic Planning and Business Development Capcom
Christian Svensson is currently Corporate Officer and Vice-President of Strategic Planning & Business Development at Capcom Entertainment. He is responsible for all product planning, forecasting, budget allocation/tracking, market research, strategic initiatives and business development functions at Capcom. He also participates on the board of directors of the PC Gaming Alliance and the Academy of Interactive Arts and Sciences. In the past he has been Vice-President of Entertainment Publishing at Midway Games, CEO of Xion Solutions, Inc., CEO of MCV USA, Inc. and Editor-in-Chief of Next Generation Online. He is a graduate of Bucknell University. |
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BOARD MEMBER Michael Diamond Director of Strategic Marketing NVidia
Michael Diamond is Director of Strategic Marketing at NVIDIA. He was Vice President of Operations for Intensys, a Graphics Processor company, before joining NVIDIA in 2001. Mr. Diamond serves on the Board of Directors for the PCI SIG and the PC Gaming Alliance. His business strategies and inventions are changing the PC landscape, authoring patents, in areas such as ION, GPU-Compute, SLI, GX2, Hybrid, Quadro Plex, MXM, GPU Architecture, Semiconductor Design-Manufacturing-Power Optimizations, Virtualization and Content Protection. Mr. Diamond holds a B.S.E. degree from California State University Northridge, an M.S.M.E. and M.B.A. from the University of Southern California, and Executive Management programs at Caltech and MIT-Sloan. |
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BOARD MEMBER Mark Rein Vice President Epic
Mark Rein is the vice president and co-founder of Epic Games, one of the world's leading game developers and game technology providers. Epic is responsible for the award-winning Unreal series and Gears of War, the 2006 Game of the Year. Epic's Unreal Engine 3 has won Game Developer magazine's Front Line Award for Best Engine three consecutive years, and engine licensees include BioWare, Square Enix, Take-Two, Microsoft Game Studios, Namco, Activision, NCsoft, Sony Computer Entertainment, Electronic Arts and Ubisoft. For the past 16 years, Mark has spearheaded Epic's licensing and publishing deals, business development, public relations, academic relations, marketing and business operations. A self-described computer geek, Mark has been involved with personal computers since his teenage years when he helped his father build an Altair 8800 back in 1975 and taught himself how to program. In 2005, CNN Money's Chris Morris listed Mark as one of "the five most powerful people in the game industry today" and GameDaily BIZ ranked Mark third in their top five list of "Game Industry Persons of the Year." Mark was also honored in Develop magazine's 2008 "Game Changers," a list of 25 gaming industry luminaries who are "reshaping the games development business as we know it." |
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BOARD MEMBER Kevin Unangst Microsoft Corporation
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BOARD MEMBER Bryan de Zayas Global Product Marketing Manager, Alienware Dell
Mr. de Zayas currently serves as Global Product Marketing Manager for Alienware/Dell. In this role, in which he has served since 2008, he focuses on bringing to market all Alienware laptops through the Global Dell vehicles including those within direct and retail sales channels. Mr. de Zayas joined Alienware in April 2003. During this tenure with the company, he has been involved in the growth and expansion of the Alienware brand. As Product Marketing Director for Alienware, he lead the product marketing team with responsibility for consumer products, including desktops, notebooks and peripherals. Mr. de Zayas represents Alienware and Dell on the Board of Directors for the PC Gaming Alliance. |
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BOARD MEMBER Min-Liang Tan CEO and Co-Founder Razer
Min-Liang Tan is the CEO and Co-Founder of Razer, the world’s leading brand in gaming hardware. Born in Singapore, he now lives in California where he oversees Razer’s global operations that span offices in the USA, Germany, Singapore, China and Korea. Min is responsible for the long term goals, objectives and strategies for Razer and he also serves as the head of Razer’s multi-award winning design group that is known for its iconic designs worldwide. Min is also known as one of the leading user experience designers worldwide and his work has built a cult following over the years. He has also been credited with being one of the pioneers of eSports where he was one of the first prime movers of establishing computer gaming as a competitive sport.
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